I’ve never tried this but since SSE is (as far as I know) just a set of conventions on top of standard HTTP, I think you could send a finite set of events by configuring a stub in the normal way that returns a
text/event-stream
content-type header with the body structured according to the standard.
Tom
12/14/2023, 10:08 AM
If you wanted to create delays you could get something approximate by using chunked dribble delay (the main constraint being that you have to set a specific chunk size so unless your messages are equal in size they might get scheduled in multiple chunks)